ConnectorSegment
Connectors are made of connector segments. The only class that should use ConnectorSegment is Connector
Constructors | |
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ConnectorSegmentPointI, PointI, Connector | Connector Segment constructor. Extremity must have the same X or Y coordinate |
Properties | |
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Connector | Connector containging the segment |
End | Connector start location in the design coordinate system |
Footprint | Return segment Footprint |
Position | Return the position of the top left point of the segment used as the reference |
Start | Connector start location in the design coordinate system |
Methods | |
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CanMoveint, int, int, bool, bool, IList<IMovable> | Return true if the emplacement at the newLocation is free. |
GetOrientation() | Return the orientation of the segment Horizontal or Vertical; |
IsDirectlyConnectedToConnectorSegment | Return true is one of the extremity of the segments are the same. |
Moveint, int, int, bool, bool | Return true if the item is moved to the desired future location. Return false if the item is not moved |
ToString() | Overide the ToString method Usually for debugs |